Blender V2.61 - r43446
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AddFace(int *verts, int num_verts) | BSP_TMesh | [inline] |
BuildNormal(BSP_TFace &f) const | BSP_TMesh | [inline] |
FaceSet() | BSP_TMesh | [inline] |
m_faces | BSP_TMesh | |
m_max | BSP_TMesh | |
m_min | BSP_TMesh | |
m_verts | BSP_TMesh | |
VertexSet() | BSP_TMesh | [inline] |