Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * Contributor(s): 2004-2006, Blender Foundation, full recode 00022 * 00023 * ***** END GPL LICENSE BLOCK ***** 00024 */ 00025 00031 /* pixelshading.h 00032 * 00033 * These functions determine what actual color a pixel will have. 00034 */ 00035 00036 00037 #ifndef PIXELSHADING_H 00038 #define PIXELSHADING_H 00039 00051 int shadeHaloFloat(HaloRen *har, 00052 float *col, int zz, 00053 float dist, float xn, 00054 float yn, short flarec); 00055 00059 void shadeSkyPixel(float collector[4], float fx, float fy, short thread); 00060 void shadeSkyView(float col_r[3], const float rco[3], const float view[3], const float dxyview[2], short thread); 00061 void shadeAtmPixel(struct SunSky *sunsky, float *collector, float fx, float fy, float distance); 00062 void shadeSunView(float col_r[3], const float view[3]); 00063 /* ------------------------------------------------------------------------- */ 00064 00065 #endif 00066