Blender V2.61 - r43446

SVMCompiler Member List

This is the complete list of members for SVMCompiler, including all inherited members.
active_stackSVMCompiler [protected]
add_node(NodeType type, int a=0, int b=0, int c=0)SVMCompiler
add_node(int a=0, int b=0, int c=0, int d=0)SVMCompiler
add_node(NodeType type, const float3 &f)SVMCompiler
add_node(const float4 &f)SVMCompiler
attribute(ustring name)SVMCompiler
attribute(Attribute::Standard std)SVMCompiler
backgroundSVMCompiler
closure_mix_weight_offset()SVMCompiler [inline]
compile(Shader *shader, vector< int4 > &svm_nodes, int index)SVMCompiler
compile_type(Shader *shader, ShaderGraph *graph, ShaderType type)SVMCompiler [protected]
current_graphSVMCompiler [protected]
current_shaderSVMCompiler [protected]
current_typeSVMCompiler [protected]
encode_uchar4(uint x, uint y=0, uint z=0, uint w=0)SVMCompiler
find_dependencies(set< ShaderNode * > &dependencies, const set< ShaderNode * > &done, ShaderInput *input)SVMCompiler [protected]
generate_closure(ShaderNode *node, set< ShaderNode * > &done)SVMCompiler [protected]
generate_multi_closure(ShaderNode *node, set< ShaderNode * > &done, uint in_offset)SVMCompiler [protected]
generate_svm_nodes(const set< ShaderNode * > &nodes, set< ShaderNode * > &done)SVMCompiler [protected]
image_managerSVMCompiler
max_stack_useSVMCompiler [protected]
mix_weight_offsetSVMCompiler [protected]
node_skip_input(ShaderNode *node, ShaderInput *input)SVMCompiler [protected]
output_type()SVMCompiler [inline]
shader_managerSVMCompiler
stack_assign(ShaderOutput *output)SVMCompiler
stack_assign(ShaderInput *input)SVMCompiler
stack_backup(StackBackup &backup, set< ShaderNode * > &done)SVMCompiler [protected]
stack_clear_temporary(ShaderNode *node)SVMCompiler [protected]
stack_clear_users(ShaderNode *node, set< ShaderNode * > &done)SVMCompiler [protected]
stack_find_offset(ShaderSocketType type)SVMCompiler [protected]
stack_link(ShaderInput *input, ShaderOutput *output)SVMCompiler
stack_restore(StackBackup &backup, set< ShaderNode * > &done)SVMCompiler [protected]
stack_size(ShaderSocketType type)SVMCompiler [protected]
sunskySVMCompiler
svm_nodesSVMCompiler [protected]
SVMCompiler(ShaderManager *shader_manager, ImageManager *image_manager, bool use_multi_closure_)SVMCompiler
use_multi_closureSVMCompiler [protected]