Blender V2.61 - r43446
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#include <cstdlib>
#include <cassert>
Go to the source code of this file.
Namespaces | |
namespace | TNT |
Functions | |
template<class T > | |
std::ostream & | TNT::operator<< (std::ostream &s, const Array2D< T > &A) |
template<class T > | |
std::istream & | TNT::operator>> (std::istream &s, Array2D< T > &A) |
template<class T > | |
Array2D< T > | TNT::operator+ (const Array2D< T > &A, const Array2D< T > &B) |
template<class T > | |
Array2D< T > | TNT::operator- (const Array2D< T > &A, const Array2D< T > &B) |
template<class T > | |
Array2D< T > | TNT::operator* (const Array2D< T > &A, const Array2D< T > &B) |
template<class T > | |
Array2D< T > | TNT::operator/ (const Array2D< T > &A, const Array2D< T > &B) |
template<class T > | |
Array2D< T > & | TNT::operator+= (Array2D< T > &A, const Array2D< T > &B) |
template<class T > | |
Array2D< T > & | TNT::operator-= (Array2D< T > &A, const Array2D< T > &B) |
template<class T > | |
Array2D< T > & | TNT::operator*= (Array2D< T > &A, const Array2D< T > &B) |
template<class T > | |
Array2D< T > & | TNT::operator/= (Array2D< T > &A, const Array2D< T > &B) |
template<class T > | |
Array2D< T > | TNT::matmult (const Array2D< T > &A, const Array2D< T > &B) |
Definition in file tnt_array2d_utils.h.