Blender V2.61 - r43446
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ActivateFirst() | BL_Texture | [static] |
ActivateTexture() | BL_Texture | |
ActivateUnit(int unit) | BL_Texture | [static] |
BL_Texture() | BL_Texture | |
DeleteTex() | BL_Texture | |
DisableAllTextures() | BL_Texture | [static] |
DisableUnit() | BL_Texture | |
GetMaxUnits() | BL_Texture | [static] |
GetPow2(int x) | BL_Texture | [static] |
GetTextureType() const | BL_Texture | |
GetUnit() | BL_Texture | [inline] |
InitCubeMap(int unit, EnvMap *cubemap) | BL_Texture | |
InitFromImage(int unit, Image *img, bool mipmap) | BL_Texture | |
IsValid() | BL_Texture | |
Ok() | BL_Texture | |
SetMapping(int mode) | BL_Texture | |
setTexEnv(BL_Material *mat, bool modulate=false) | BL_Texture | |
SetUnit(int unit) | BL_Texture | [inline] |
SplitEnvMap(EnvMap *map) | BL_Texture | [static] |
swapTexture(unsigned int newTex) | BL_Texture | [inline] |
Validate() | BL_Texture | |
~BL_Texture() | BL_Texture |