Blender V2.61 - r43446

AUD_IHandle Member List

This is the complete list of members for AUD_IHandle, including all inherited members.
getKeep()=0AUD_IHandle [pure virtual]
getLoopCount()=0AUD_IHandle [pure virtual]
getPitch()=0AUD_IHandle [pure virtual]
getPosition()=0AUD_IHandle [pure virtual]
getStatus()=0AUD_IHandle [pure virtual]
getVolume()=0AUD_IHandle [pure virtual]
pause()=0AUD_IHandle [pure virtual]
resume()=0AUD_IHandle [pure virtual]
seek(float position)=0AUD_IHandle [pure virtual]
setKeep(bool keep)=0AUD_IHandle [pure virtual]
setLoopCount(int count)=0AUD_IHandle [pure virtual]
setPitch(float pitch)=0AUD_IHandle [pure virtual]
setStopCallback(stopCallback callback=0, void *data=0)=0AUD_IHandle [pure virtual]
setVolume(float volume)=0AUD_IHandle [pure virtual]
stop()=0AUD_IHandle [pure virtual]
~AUD_IHandle()AUD_IHandle [inline, virtual]