Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) (C) 2009 Blender Foundation, Joshua Leung 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): Joshua Leung (full recode) 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00032 #ifndef ED_KEYFRAMES_DRAW_H 00033 #define ED_KEYFRAMES_DRAW_H 00034 00035 struct bAnimContext; 00036 struct AnimData; 00037 struct BezTriple; 00038 struct FCurve; 00039 struct bDopeSheet; 00040 struct bAction; 00041 struct bActionGroup; 00042 struct Object; 00043 struct ListBase; 00044 struct bGPDlayer; 00045 struct Scene; 00046 struct View2D; 00047 struct DLRBT_Tree; 00048 00049 /* ****************************** Base Structs ****************************** */ 00050 00051 /* Keyframe Column Struct */ 00052 typedef struct ActKeyColumn { 00053 /* ListBase linkage */ 00054 struct ActKeyColumn *next, *prev; 00055 00056 /* sorting-tree linkage */ 00057 struct ActKeyColumn *left, *right; /* 'children' of this node, less than and greater than it (respectively) */ 00058 struct ActKeyColumn *parent; /* parent of this node in the tree */ 00059 char tree_col; /* DLRB_BLACK or DLRB_RED */ 00060 00061 /* keyframe info */ 00062 char key_type; /* eBezTripe_KeyframeType */ 00063 short sel; 00064 float cfra; 00065 00066 /* only while drawing - used to determine if long-keyframe needs to be drawn */ 00067 short modified; 00068 short totcurve; 00069 } ActKeyColumn; 00070 00071 /* 'Long Keyframe' Struct */ 00072 typedef struct ActKeyBlock { 00073 /* ListBase linkage */ 00074 struct ActKeyBlock *next, *prev; 00075 00076 /* sorting-tree linkage */ 00077 struct ActKeyBlock *left, *right; /* 'children' of this node, less than and greater than it (respectively) */ 00078 struct ActKeyBlock *parent; /* parent of this node in the tree */ 00079 char tree_col; /* DLRB_BLACK or DLRB_RED */ 00080 00081 /* key-block info */ 00082 char sel; 00083 short handle_type; 00084 float val; 00085 float start, end; 00086 00087 /* only while drawing - used to determine if block needs to be drawn */ 00088 short modified; 00089 short totcurve; 00090 } ActKeyBlock; 00091 00092 /* *********************** Keyframe Drawing ****************************** */ 00093 00094 /* options for keyframe shape drawing */ 00095 typedef enum eKeyframeShapeDrawOpts { 00096 /* only the border */ 00097 KEYFRAME_SHAPE_FRAME = 0, 00098 /* only the inside filling */ 00099 KEYFRAME_SHAPE_INSIDE, 00100 /* the whole thing */ 00101 KEYFRAME_SHAPE_BOTH 00102 } eKeyframeShapeDrawOpts; 00103 00104 /* draw simple diamond-shape keyframe (with OpenGL) */ 00105 void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel, short key_type, short mode, float alpha); 00106 00107 /* ******************************* Methods ****************************** */ 00108 00109 /* Channel Drawing ------------------ */ 00110 /* F-Curve */ 00111 void draw_fcurve_channel(struct View2D *v2d, struct AnimData *adt, struct FCurve *fcu, float ypos); 00112 /* Action Group Summary */ 00113 void draw_agroup_channel(struct View2D *v2d, struct AnimData *adt, struct bActionGroup *agrp, float ypos); 00114 /* Action Summary */ 00115 void draw_action_channel(struct View2D *v2d, struct AnimData *adt, struct bAction *act, float ypos); 00116 /* Object Summary */ 00117 void draw_object_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Object *ob, float ypos); 00118 /* Scene Summary */ 00119 void draw_scene_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Scene *sce, float ypos); 00120 /* DopeSheet Summary */ 00121 void draw_summary_channel(struct View2D *v2d, struct bAnimContext *ac, float ypos); 00122 /* Grease Pencil Layer */ 00123 // XXX not restored 00124 void draw_gpl_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPDlayer *gpl, float ypos); 00125 00126 /* Keydata Generation --------------- */ 00127 /* F-Curve */ 00128 void fcurve_to_keylist(struct AnimData *adt, struct FCurve *fcu, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); 00129 /* Action Group */ 00130 void agroup_to_keylist(struct AnimData *adt, struct bActionGroup *agrp, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); 00131 /* Action */ 00132 void action_to_keylist(struct AnimData *adt, struct bAction *act, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); 00133 /* Object */ 00134 void ob_to_keylist(struct bDopeSheet *ads, struct Object *ob, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); 00135 /* Scene */ 00136 void scene_to_keylist(struct bDopeSheet *ads, struct Scene *sce, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); 00137 /* DopeSheet Summary */ 00138 void summary_to_keylist(struct bAnimContext *ac, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); 00139 /* Grease Pencil Layer */ 00140 // XXX not restored 00141 void gpl_to_keylist(struct bDopeSheet *ads, struct bGPDlayer *gpl, struct DLRBT_Tree *keys); 00142 00143 /* ActKeyColumn API ---------------- */ 00144 /* Comparator callback used for ActKeyColumns and cframe float-value pointer */ 00145 short compare_ak_cfraPtr(void *node, void *data); 00146 00147 /* Comparator callback used for ActKeyBlocks and cframe float-value pointer */ 00148 short compare_ab_cfraPtr(void *node, void *data); 00149 00150 /* Checks if ActKeyBlock can be used (i.e. drawn/used to detect "holds") */ 00151 short actkeyblock_is_valid(ActKeyBlock *ab, struct DLRBT_Tree *keys); 00152 00153 #endif /* ED_KEYFRAMES_DRAW_H */ 00154