Blender V2.61 - r43446

GHOST_SystemCocoa Member List

This is the complete list of members for GHOST_SystemCocoa, including all inherited members.
addEventConsumer(GHOST_IEventConsumer *consumer)GHOST_System [virtual]
beginFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window, const bool stereoVisual, const GHOST_TUns16 numOfAASamples=0)GHOST_System [virtual]
createFullScreenWindow(GHOST_Window **window, const bool stereoVisual, const GHOST_TUns16 numOfAASamples=0)GHOST_System [protected, virtual]
createSystem()GHOST_ISystem [static]
createWindow(const STR_String &title, GHOST_TInt32 left, GHOST_TInt32 top, GHOST_TUns32 width, GHOST_TUns32 height, GHOST_TWindowState state, GHOST_TDrawingContextType type, const bool stereoVisual=false, const GHOST_TUns16 numOfAASamples=0, const GHOST_TEmbedderWindowID parentWindow=0)GHOST_SystemCocoa [virtual]
dispatchEvents()GHOST_System [virtual]
disposeSystem()GHOST_ISystem [static]
disposeWindow(GHOST_IWindow *window)GHOST_System [virtual]
endFullScreen(void)GHOST_System [virtual]
exit()GHOST_System [protected, virtual]
getButtons(GHOST_Buttons &buttons) const GHOST_SystemCocoa [virtual]
getButtonState(GHOST_TButtonMask mask, bool &isDown) const GHOST_System [virtual]
getClipboard(bool selection) const GHOST_SystemCocoa [virtual]
getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const GHOST_SystemCocoa [virtual]
getEventManager() const GHOST_System [inline, virtual]
getFullScreen(void)GHOST_System [virtual]
getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const GHOST_SystemCocoa [virtual]
getMilliSeconds() const GHOST_SystemCocoa [virtual]
getModifierKeys(GHOST_ModifierKeys &keys) const GHOST_SystemCocoa [virtual]
getModifierKeyState(GHOST_TModifierKeyMask mask, bool &isDown) const GHOST_System [virtual]
getNumDisplays() const GHOST_SystemCocoa [virtual]
getSystem()GHOST_ISystem [static]
getTimerManager() const GHOST_System [inline, virtual]
getWindowManager() const GHOST_System [inline, virtual]
GHOST_ISystem()GHOST_ISystem [inline, protected]
GHOST_System()GHOST_System [protected]
GHOST_SystemCocoa()GHOST_SystemCocoa
handleApplicationBecomeActiveEvent()GHOST_SystemCocoa
handleDraggingEvent(GHOST_TEventType eventType, GHOST_TDragnDropTypes draggedObjectType, GHOST_WindowCocoa *window, int mouseX, int mouseY, void *data)GHOST_SystemCocoa
handleKeyEvent(void *eventPtr)GHOST_SystemCocoa [protected]
handleMouseEvent(void *eventPtr)GHOST_SystemCocoa [protected]
handleOpenDocumentRequest(void *filepathStr)GHOST_SystemCocoa
handleQuitRequest()GHOST_SystemCocoa
handleTabletEvent(void *eventPtr, short eventType)GHOST_SystemCocoa [protected]
handleWindowEvent(GHOST_TEventType eventType, GHOST_WindowCocoa *window)GHOST_SystemCocoa
init()GHOST_SystemCocoa [protected, virtual]
installTimer(GHOST_TUns64 delay, GHOST_TUns64 interval, GHOST_TimerProcPtr timerProc, GHOST_TUserDataPtr userData=0)GHOST_System [virtual]
m_cursorDelta_xGHOST_SystemCocoa [protected]
m_cursorDelta_yGHOST_SystemCocoa [protected]
m_displayManagerGHOST_System [protected]
m_eventManagerGHOST_System [protected]
m_hasMultiTouchTrackpadGHOST_SystemCocoa [protected]
m_ignoreWindowSizedMessagesGHOST_SystemCocoa [protected]
m_isGestureInProgressGHOST_SystemCocoa [protected]
m_modifierMaskGHOST_SystemCocoa [protected]
m_needDelayedApplicationBecomeActiveEventProcessingGHOST_SystemCocoa [protected]
m_outsideLoopEventProcessedGHOST_SystemCocoa [protected]
m_preFullScreenSettingGHOST_System [protected]
m_pressedMouseButtonsGHOST_SystemCocoa [protected]
m_start_timeGHOST_SystemCocoa [protected]
m_systemGHOST_ISystem [protected, static]
m_timerManagerGHOST_System [protected]
m_windowManagerGHOST_System [protected]
notifyExternalEventProcessed()GHOST_SystemCocoa
processEvents(bool waitForEvent)GHOST_SystemCocoa [virtual]
pushEvent(GHOST_IEvent *event)GHOST_System [virtual]
putClipboard(GHOST_TInt8 *buffer, bool selection) const GHOST_SystemCocoa [virtual]
removeEventConsumer(GHOST_IEventConsumer *consumer)GHOST_System [virtual]
removeTimer(GHOST_ITimerTask *timerTask)GHOST_System [virtual]
setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y)GHOST_SystemCocoa [virtual]
setMouseCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y)GHOST_SystemCocoa [protected]
toggleConsole(int action)GHOST_SystemCocoa [inline, virtual]
validWindow(GHOST_IWindow *window)GHOST_System [virtual]
~GHOST_ISystem()GHOST_ISystem [inline, protected, virtual]
~GHOST_System()GHOST_System [protected, virtual]
~GHOST_SystemCocoa()GHOST_SystemCocoa