Blender V2.61 - r43446
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Add() | LOD_FaceNormalEditor | |
BuildNormals() | LOD_FaceNormalEditor | |
MEM_NonCopyable() | MEM_NonCopyable | [inline, protected] |
New(LOD_ManMesh2 &mesh) | LOD_FaceNormalEditor | [static] |
Normals() const | LOD_FaceNormalEditor | [inline] |
Remove(std::vector< LOD_FaceInd > &sorted_faces) | LOD_FaceNormalEditor | |
RemoveVertexNormals(std::vector< LOD_VertexInd > &sorted_verts) | LOD_FaceNormalEditor | |
Update(std::vector< LOD_FaceInd > &sorted_faces) | LOD_FaceNormalEditor | |
UpdateVertexNormals(std::vector< LOD_VertexInd > &sorted_verts) | LOD_FaceNormalEditor | |
VertexNormals() const | LOD_FaceNormalEditor | [inline] |