Blender V2.61 - r43446
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00001 /* 00002 * Adapted from Open Shading Language with this license: 00003 * 00004 * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al. 00005 * All Rights Reserved. 00006 * 00007 * Modifications Copyright 2011, Blender Foundation. 00008 * 00009 * Redistribution and use in source and binary forms, with or without 00010 * modification, are permitted provided that the following conditions are 00011 * met: 00012 * * Redistributions of source code must retain the above copyright 00013 * notice, this list of conditions and the following disclaimer. 00014 * * Redistributions in binary form must reproduce the above copyright 00015 * notice, this list of conditions and the following disclaimer in the 00016 * documentation and/or other materials provided with the distribution. 00017 * * Neither the name of Sony Pictures Imageworks nor the names of its 00018 * contributors may be used to endorse or promote products derived from 00019 * this software without specific prior written permission. 00020 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00021 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00022 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 00023 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 00024 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 00025 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 00026 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 00027 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 00028 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00029 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00030 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00031 */ 00032 00033 #include <OpenImageIO/fmath.h> 00034 00035 #include <OSL/genclosure.h> 00036 00037 #include "osl_closures.h" 00038 00039 CCL_NAMESPACE_BEGIN 00040 00041 using namespace OSL; 00042 00043 class TransparentClosure : public BSDFClosure { 00044 public: 00045 TransparentClosure() : BSDFClosure(Labels::STRAIGHT, Back) { } 00046 00047 void setup() {} 00048 00049 size_t memsize () const { return sizeof(*this); } 00050 00051 const char *name () const { return "transparent"; } 00052 00053 void print_on (std::ostream &out) const { 00054 out << name() << " ()"; 00055 } 00056 00057 float albedo (const Vec3 &omega_out) const 00058 { 00059 return 1.0f; 00060 } 00061 00062 Color3 eval_reflect (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const 00063 { 00064 return Color3 (0, 0, 0); 00065 } 00066 00067 Color3 eval_transmit (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const 00068 { 00069 return Color3 (0, 0, 0); 00070 } 00071 00072 ustring sample (const Vec3 &Ng, 00073 const Vec3 &omega_out, const Vec3 &domega_out_dx, const Vec3 &domega_out_dy, 00074 float randu, float randv, 00075 Vec3 &omega_in, Vec3 &domega_in_dx, Vec3 &domega_in_dy, 00076 float &pdf, Color3 &eval) const 00077 { 00078 // only one direction is possible 00079 omega_in = -omega_out; 00080 domega_in_dx = -domega_out_dx; 00081 domega_in_dy = -domega_out_dy; 00082 pdf = 1; 00083 eval.setValue(1, 1, 1); 00084 return Labels::TRANSMIT; 00085 } 00086 }; 00087 00088 00089 00090 ClosureParam bsdf_transparent_params[] = { 00091 CLOSURE_STRING_KEYPARAM("label"), 00092 CLOSURE_FINISH_PARAM(TransparentClosure) }; 00093 00094 CLOSURE_PREPARE(bsdf_transparent_prepare, TransparentClosure) 00095 00096 CCL_NAMESPACE_END 00097