Blender V2.61 - r43446

SG_Spatial.cpp

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00033 #include "SG_Node.h"
00034 #include "SG_Spatial.h"
00035 #include "SG_Controller.h"
00036 #include "SG_ParentRelation.h"
00037 
00038 SG_Spatial::
00039 SG_Spatial(
00040     void* clientobj,
00041     void* clientinfo,
00042     SG_Callbacks& callbacks
00043 ): 
00044 
00045     SG_IObject(clientobj,clientinfo,callbacks),
00046     m_localPosition(0.0,0.0,0.0),
00047     m_localRotation(1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0),
00048     m_localScaling(1.f,1.f,1.f),
00049     
00050     m_worldPosition(0.0,0.0,0.0),
00051     m_worldRotation(1.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,1.0),
00052     m_worldScaling(1.f,1.f,1.f),
00053 
00054     m_parent_relation (NULL),
00055     
00056     m_bbox(MT_Point3(-1.0, -1.0, -1.0), MT_Point3(1.0, 1.0, 1.0)),
00057     m_radius(1.0),
00058     m_modified(false),
00059     m_ogldirty(false)
00060 {
00061 }
00062 
00063 SG_Spatial::
00064 SG_Spatial(
00065     const SG_Spatial& other
00066 ) : 
00067     SG_IObject(other),
00068     m_localPosition(other.m_localPosition),
00069     m_localRotation(other.m_localRotation),
00070     m_localScaling(other.m_localScaling),
00071     
00072     m_worldPosition(other.m_worldPosition),
00073     m_worldRotation(other.m_worldRotation),
00074     m_worldScaling(other.m_worldScaling),
00075     
00076     m_parent_relation(NULL),
00077     
00078     m_bbox(other.m_bbox),
00079     m_radius(other.m_radius),
00080     m_modified(false),
00081     m_ogldirty(false)
00082 {
00083     // duplicate the parent relation for this object
00084     m_parent_relation = other.m_parent_relation->NewCopy();
00085 }
00086     
00087 SG_Spatial::
00088 ~SG_Spatial()
00089 {
00090     delete (m_parent_relation);
00091 }
00092 
00093     void
00094 SG_Spatial::
00095 SetParentRelation(
00096     SG_ParentRelation *relation
00097 ){
00098     delete (m_parent_relation);
00099     m_parent_relation = relation;
00100     SetModified();
00101 }
00102 
00103 
00110     bool
00111 SG_Spatial::
00112 UpdateSpatialData(
00113             const SG_Spatial *parent,
00114             double time,
00115             bool& parentUpdated
00116             ){
00117     bool bComputesWorldTransform = false;
00118 
00119     // update spatial controllers
00120 
00121     SGControllerList::iterator cit = GetSGControllerList().begin();
00122     SGControllerList::const_iterator c_end = GetSGControllerList().end();
00123 
00124     for (;cit!=c_end;++cit)
00125     {
00126         if ((*cit)->Update(time))
00127             bComputesWorldTransform = true;
00128     }
00129 
00130     // If none of the objects updated our values then we ask the
00131     // parent_relation object owned by this class to update
00132     // our world coordinates.
00133 
00134     if (!bComputesWorldTransform)
00135         bComputesWorldTransform = ComputeWorldTransforms(parent, parentUpdated);
00136 
00137     return bComputesWorldTransform;
00138 }
00139 
00145     void 
00146 SG_Spatial::
00147 RelativeTranslate(
00148     const MT_Vector3& trans,
00149     const SG_Spatial *parent,
00150     bool local
00151 ){
00152     if (local) {
00153             m_localPosition += m_localRotation * trans;
00154     } else {
00155         if (parent) {
00156             m_localPosition += trans * parent->GetWorldOrientation();
00157         } else {
00158             m_localPosition += trans;
00159         }
00160     }
00161     SetModified();
00162 }   
00163     
00164 
00175     void 
00176 SG_Spatial::
00177 RelativeRotate(
00178     const MT_Matrix3x3& rot,
00179     bool local
00180 ){
00181     m_localRotation = m_localRotation * (
00182     local ? 
00183         rot 
00184     :
00185     (GetWorldOrientation().inverse() * rot * GetWorldOrientation()));
00186     SetModified();
00187 }
00188 
00189 
00190 
00191 MT_Transform SG_Spatial::GetWorldTransform() const
00192 {
00193     return MT_Transform(m_worldPosition, 
00194         m_worldRotation.scaled(
00195         m_worldScaling[0], m_worldScaling[1], m_worldScaling[2]));
00196 }
00197 
00198 bool SG_Spatial::inside(const MT_Point3 &point) const
00199 {
00200     MT_Scalar radius = m_worldScaling[m_worldScaling.closestAxis()]*m_radius;
00201     return (m_worldPosition.distance2(point) <= radius*radius) ?
00202         m_bbox.transform(GetWorldTransform()).inside(point) :
00203         false;
00204 }
00205 
00206 void SG_Spatial::getBBox(MT_Point3 *box) const
00207 {
00208     m_bbox.get(box, GetWorldTransform());
00209 }
00210 
00211 void SG_Spatial::getAABBox(MT_Point3 *box) const
00212 {
00213     m_bbox.getaa(box, GetWorldTransform());
00214 }
00215