Blender V2.61 - r43446

CSG_BooleanOps.cpp

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00038 #include "../extern/CSG_BooleanOps.h"
00039 #include "BSP_CSGMesh_CFIterator.h"
00040 #include "MEM_RefCountPtr.h"
00041 
00042 #include "../../boolop/extern/BOP_Interface.h"
00043 #include <iostream>
00044 using namespace std;
00045 
00046 #include "BSP_MeshPrimitives.h"
00047 
00048 struct BSP_MeshInfo {
00049     BSP_CSGMesh *output_mesh;
00050 };
00051 
00052 using namespace std;
00053     
00054     CSG_BooleanOperation * 
00055 CSG_NewBooleanFunction(
00056     void
00057 ){
00058     BSP_MeshInfo * mesh_info = new BSP_MeshInfo;
00059     CSG_BooleanOperation * output = new CSG_BooleanOperation;
00060 
00061     if (mesh_info==NULL || output==NULL) return NULL;
00062 
00063     mesh_info->output_mesh = NULL;
00064     output->CSG_info = mesh_info;
00065 
00066     return output;
00067 }
00068     
00072     int
00073 CSG_PerformBooleanOperation(
00074     CSG_BooleanOperation            *operation,
00075     CSG_OperationType               op_type,
00076     CSG_FaceIteratorDescriptor      obAFaces,
00077     CSG_VertexIteratorDescriptor    obAVertices,
00078     CSG_FaceIteratorDescriptor      obBFaces,
00079     CSG_VertexIteratorDescriptor    obBVertices
00080 ){
00081     if (operation == NULL) return 0;
00082     BSP_MeshInfo * mesh_info = static_cast<BSP_MeshInfo *>(operation->CSG_info);
00083     if (mesh_info == NULL) return 0;
00084 
00085     obAFaces.Reset(obAFaces.it);
00086     obBFaces.Reset(obBFaces.it);
00087     obAVertices.Reset(obAVertices.it);
00088     obBVertices.Reset(obBVertices.it);
00089 
00090     BoolOpType boolType;
00091     
00092     switch( op_type ) {
00093     case e_csg_union:
00094         boolType = BOP_UNION;
00095         break;
00096     case e_csg_difference:
00097         boolType = BOP_DIFFERENCE;
00098         break;
00099     default:
00100         boolType = BOP_INTERSECTION;
00101         break;
00102     }
00103 
00104     BoolOpState boolOpResult;
00105     try {
00106     boolOpResult = BOP_performBooleanOperation( boolType,
00107                      (BSP_CSGMesh**) &(mesh_info->output_mesh),
00108                      obAFaces, obAVertices, obBFaces, obBVertices);
00109     }
00110     catch(...) {
00111         return 0;
00112     }
00113 
00114     switch (boolOpResult) {
00115     case BOP_OK: return 1;
00116     case BOP_NO_SOLID: return -2;
00117     case BOP_ERROR: return 0;
00118     default: return 1;
00119     }
00120 }
00121 
00122     int
00123 CSG_OutputFaceDescriptor(
00124     CSG_BooleanOperation * operation,
00125     CSG_FaceIteratorDescriptor * output
00126 ){
00127     if (operation == NULL) return 0;
00128     BSP_MeshInfo * mesh_info = static_cast<BSP_MeshInfo *>(operation->CSG_info);
00129 
00130     if (mesh_info == NULL) return 0;
00131     if (mesh_info->output_mesh == NULL) return 0;
00132 
00133     BSP_CSGMesh_FaceIt_Construct(mesh_info->output_mesh,output);
00134     return 1;
00135 }
00136 
00137 
00138     int
00139 CSG_OutputVertexDescriptor(
00140     CSG_BooleanOperation * operation,
00141     CSG_VertexIteratorDescriptor *output
00142 ){
00143     if (operation == NULL) return 0;
00144     BSP_MeshInfo * mesh_info = static_cast<BSP_MeshInfo *>(operation->CSG_info);
00145 
00146     if (mesh_info == NULL) return 0;
00147     if (mesh_info->output_mesh == NULL) return 0;
00148 
00149     BSP_CSGMeshVertexIt_Construct(mesh_info->output_mesh,output);
00150     return 1;
00151 }
00152 
00153     void
00154 CSG_FreeVertexDescriptor(
00155     CSG_VertexIteratorDescriptor * v_descriptor
00156 ){  
00157     BSP_CSGMesh_VertexIt_Destruct(v_descriptor);
00158 }   
00159 
00160 
00161     void
00162 CSG_FreeFaceDescriptor(
00163     CSG_FaceIteratorDescriptor * f_descriptor
00164 ){
00165     BSP_CSGMesh_FaceIt_Destruct(f_descriptor);
00166 }
00167 
00168 
00169     void
00170 CSG_FreeBooleanOperation(
00171     CSG_BooleanOperation *operation
00172 ){
00173     if (operation != NULL) {
00174         BSP_MeshInfo * mesh_info = static_cast<BSP_MeshInfo *>(operation->CSG_info);
00175 
00176         delete (mesh_info->output_mesh);
00177         delete(mesh_info);
00178         delete(operation);
00179     }
00180 }
00181