Blender V2.61 - r43446
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GetSupportVertexLocal() | LocalSupportVertexCallback | [inline] |
internalProcessTriangleIndex(btVector3 *triangle, int partId, int triangleIndex) | LocalSupportVertexCallback | [inline, virtual] |
LocalSupportVertexCallback(const btVector3 &supportVecLocal) | LocalSupportVertexCallback | [inline] |
m_maxDot | LocalSupportVertexCallback | |
m_supportVecLocal | LocalSupportVertexCallback | |
~btInternalTriangleIndexCallback() | btInternalTriangleIndexCallback | [virtual] |