Blender V2.61 - r43446
|
00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00033 #ifndef DNA_SOUND_TYPES_H 00034 #define DNA_SOUND_TYPES_H 00035 00036 #include "DNA_listBase.h" 00037 #include "DNA_ID.h" 00038 00039 /* stupid... could easily be solved */ 00040 #include "DNA_view2d_types.h" 00041 00042 struct Ipo; 00043 struct PackedFile; 00044 struct SpaceLink; 00045 00046 typedef struct bSound { 00047 ID id; 00048 00052 char name[240]; /* 240 = FILE_MAX */ 00053 00057 struct PackedFile *packedfile; 00058 00062 void *handle; 00063 00067 struct PackedFile *newpackedfile; 00068 struct Ipo *ipo; 00069 float volume; 00070 float attenuation; 00071 float pitch; 00072 float min_gain; 00073 float max_gain; 00074 float distance; 00075 int flags; 00076 int pad; 00077 00084 void *cache; 00085 00089 void *waveform; 00090 00095 void *playback_handle; 00096 00099 } bSound; 00100 00101 /* XXX unused currently 00102 typedef enum eSound_Type { 00103 SOUND_TYPE_INVALID = -1, 00104 SOUND_TYPE_FILE = 0, 00105 SOUND_TYPE_BUFFER, 00106 SOUND_TYPE_LIMITER 00107 } eSound_Type;*/ 00108 00109 /* spacesound->flag */ 00110 #define SND_DRAWFRAMES 1 00111 #define SND_CFRA_NUM 2 00112 00113 #define SOUND_FLAGS_3D (1 << 3) /* deprecated! used for sound actuator loading */ 00114 #define SOUND_FLAGS_CACHING (1 << 4) 00115 #define SOUND_FLAGS_MONO (1 << 5) 00116 00117 /* to DNA_sound_types.h*/ 00118 00119 #endif 00120