Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 * 00027 */ 00028 00029 #ifndef BLI_NOISE_H 00030 #define BLI_NOISE_H 00031 00036 #ifdef __cplusplus 00037 extern "C" { 00038 #endif 00039 00040 /* noise.h: */ 00041 float BLI_hnoise(float noisesize, float x, float y, float z); 00042 float BLI_hnoisep(float noisesize, float x, float y, float z); 00043 float BLI_turbulence(float noisesize, float x, float y, float z, int nr); 00044 float BLI_turbulence1(float noisesize, float x, float y, float z, int nr); 00045 /* newnoise: generic noise & turbulence functions to replace the above BLI_hnoise/p & BLI_turbulence/1. 00046 * This is done so different noise basis functions can be used */ 00047 float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noisebasis); 00048 float BLI_gTurbulence(float noisesize, float x, float y, float z, int oct, int hard, int noisebasis); 00049 /* newnoise: musgrave functions */ 00050 float mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis); 00051 float mg_MultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis); 00052 float mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nbas2); 00053 float mg_HeteroTerrain(float x, float y, float z, float H, float lacunarity, float octaves, float offset, int noisebasis); 00054 float mg_HybridMultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, float offset, float gain, int noisebasis); 00055 float mg_RidgedMultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, float offset, float gain, int noisebasis); 00056 /* newnoise: voronoi */ 00057 void voronoi(float x, float y, float z, float* da, float* pa, float me, int dtype); 00058 /* newnoise: cellNoise & cellNoiseV (for vector/point/color) */ 00059 float cellNoise(float x, float y, float z); 00060 void cellNoiseV(float x, float y, float z, float *ca); 00061 00062 #ifdef __cplusplus 00063 } 00064 #endif 00065 00066 #endif