Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * Copyright 2009-2011 Jörg Hermann Müller 00005 * 00006 * This file is part of AudaSpace. 00007 * 00008 * Audaspace is free software; you can redistribute it and/or modify 00009 * it under the terms of the GNU General Public License as published by 00010 * the Free Software Foundation; either version 2 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * AudaSpace is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU General Public License 00019 * along with Audaspace; if not, write to the Free Software Foundation, 00020 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00021 * 00022 * ***** END GPL LICENSE BLOCK ***** 00023 */ 00024 00030 #ifndef AUD_ANIMATEABLEPROPERTY 00031 #define AUD_ANIMATEABLEPROPERTY 00032 00033 #include "AUD_Buffer.h" 00034 00035 #include <pthread.h> 00036 00040 class AUD_AnimateableProperty : private AUD_Buffer 00041 { 00042 private: 00044 const int m_count; 00045 00047 bool m_isAnimated; 00048 00050 pthread_mutex_t m_mutex; 00051 00052 // hide copy constructor and operator= 00053 AUD_AnimateableProperty(const AUD_AnimateableProperty&); 00054 AUD_AnimateableProperty& operator=(const AUD_AnimateableProperty&); 00055 00056 public: 00061 AUD_AnimateableProperty(int count = 1); 00062 00066 ~AUD_AnimateableProperty(); 00067 00071 void lock(); 00072 00076 void unlock(); 00077 00082 void write(const float* data); 00083 00090 void write(const float* data, int position, int count); 00091 00097 void read(float position, float* out); 00098 00103 bool isAnimated() const; 00104 }; 00105 00106 #endif //AUD_ANIMATEABLEPROPERTY