Blender V2.61 - r43446

bsdf_reflection.cpp

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00001 /*
00002  * Adapted from Open Shading Language with this license:
00003  *
00004  * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al.
00005  * All Rights Reserved.
00006  *
00007  * Modifications Copyright 2011, Blender Foundation.
00008  * 
00009  * Redistribution and use in source and binary forms, with or without
00010  * modification, are permitted provided that the following conditions are
00011  * met:
00012  * * Redistributions of source code must retain the above copyright
00013  *   notice, this list of conditions and the following disclaimer.
00014  * * Redistributions in binary form must reproduce the above copyright
00015  *   notice, this list of conditions and the following disclaimer in the
00016  *   documentation and/or other materials provided with the distribution.
00017  * * Neither the name of Sony Pictures Imageworks nor the names of its
00018  *   contributors may be used to endorse or promote products derived from
00019  *   this software without specific prior written permission.
00020  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
00021  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
00022  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
00023  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
00024  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
00025  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
00026  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
00027  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
00028  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
00029  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00030  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00031  */
00032 
00033 #include <OpenImageIO/fmath.h>
00034 
00035 #include <OSL/genclosure.h>
00036 
00037 #include "osl_closures.h"
00038 
00039 CCL_NAMESPACE_BEGIN
00040 
00041 using namespace OSL;
00042 
00043 class ReflectionClosure : public BSDFClosure {
00044 public:
00045     Vec3  m_N;    // shading normal
00046     ReflectionClosure() : BSDFClosure(Labels::SINGULAR) { }
00047 
00048     void setup() {};
00049 
00050     bool mergeable (const ClosurePrimitive *other) const {
00051         const ReflectionClosure *comp = (const ReflectionClosure *)other;
00052         return m_N == comp->m_N && BSDFClosure::mergeable(other);
00053     }
00054 
00055     size_t memsize () const { return sizeof(*this); }
00056 
00057     const char *name () const { return "reflection"; }
00058 
00059     void print_on (std::ostream &out) const {
00060         out << name() << " (";
00061         out << "(" << m_N[0] << ", " << m_N[1] << ", " << m_N[2] << "))";
00062     }
00063 
00064     float albedo (const Vec3 &omega_out) const
00065     {
00066         return 1.0f;
00067     }
00068 
00069     Color3 eval_reflect (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const
00070     {
00071         return Color3 (0, 0, 0);
00072     }
00073 
00074     Color3 eval_transmit (const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const
00075     {
00076         return Color3 (0, 0, 0);
00077     }
00078 
00079     ustring sample (const Vec3 &Ng,
00080                  const Vec3 &omega_out, const Vec3 &domega_out_dx, const Vec3 &domega_out_dy,
00081                  float randu, float randv,
00082                  Vec3 &omega_in, Vec3 &domega_in_dx, Vec3 &domega_in_dy,
00083                  float &pdf, Color3 &eval) const
00084     {
00085         // only one direction is possible
00086         float cosNO = m_N.dot(omega_out);
00087         if (cosNO > 0) {
00088             omega_in = (2 * cosNO) * m_N - omega_out;
00089             if (Ng.dot(omega_in) > 0) {
00090                 domega_in_dx = 2 * m_N.dot(domega_out_dx) * m_N - domega_out_dx;
00091                 domega_in_dy = 2 * m_N.dot(domega_out_dy) * m_N - domega_out_dy;
00092                 pdf = 1;
00093                 eval.setValue(1, 1, 1);
00094             }
00095         }
00096         return Labels::REFLECT;
00097     }
00098 };
00099 
00100 ClosureParam bsdf_reflection_params[] = {
00101     CLOSURE_VECTOR_PARAM(ReflectionClosure, m_N),
00102     CLOSURE_STRING_KEYPARAM("label"),
00103     CLOSURE_FINISH_PARAM(ReflectionClosure) };
00104 
00105 CLOSURE_PREPARE(bsdf_reflection_prepare, ReflectionClosure)
00106 
00107 CCL_NAMESPACE_END
00108