Blender V2.61 - r43446

KX_Dome Member List

This is the complete list of members for KX_Dome, including all inherited members.
BindImages(int i)KX_Dome
bufferheightKX_Dome
bufferwidthKX_Dome
CalculateCameraOrientation()KX_Dome
CalculateFrustum(KX_Camera *cam)KX_Dome
CalculateImageSize()KX_Dome
canvasheightKX_Dome
canvaswidthKX_Dome
ClearDL(void)KX_Dome
ClearFBO(void)KX_Dome
ClearGLImages(void)KX_Dome
CreateDL(void)KX_Dome
CreateFBO(void)KX_Dome
CreateGLImages(void)KX_Dome
CreateMeshDome180(void)KX_Dome
CreateMeshDome250(void)KX_Dome
CreateMeshPanorama(void)KX_Dome
cubebackKX_Dome
cubebottomKX_Dome
cubefrontKX_Dome
cubeleftKX_Dome
cubeleftbackKX_Dome
cuberightKX_Dome
cuberightbackKX_Dome
cubetopKX_Dome
dlistIdKX_Dome
dlistSupportedKX_Dome
domefacesIdKX_Dome
Draw(void)KX_Dome
DrawDomeFisheye(void)KX_Dome
DrawDomeWarped(void)KX_Dome
DrawEnvMap(void)KX_Dome
DrawPanorama(void)KX_Dome
fboIdKX_Dome
fboSupportedKX_Dome
FlattenDome(MT_Vector3 verts[3])KX_Dome
FlattenPanorama(MT_Vector3 verts[3])KX_Dome
GetNumberRenders()KX_Dome [inline]
GLDrawTriangles(vector< DomeFace > &face, int nfaces)KX_Dome
GLDrawWarpQuads(void)KX_Dome
imagesizeKX_Dome
KX_Dome(RAS_ICanvas *m_canvas, RAS_IRasterizer *m_rasterizer, RAS_IRenderTools *m_rendertools, KX_KetsjiEngine *m_engine, short res, short mode, short angle, float resbuf, short tilt, struct Text *warptext)KX_Dome
m_angleKX_Dome [protected]
m_buffersizeKX_Dome [protected]
m_canvasKX_Dome [protected]
m_drawingmodeKX_Dome [protected]
m_engineKX_Dome [protected]
m_imagesizeKX_Dome [protected]
m_locRotKX_Dome [protected]
m_modeKX_Dome [protected]
m_numfacesKX_Dome [protected]
m_numimagesKX_Dome [protected]
m_projmatKX_Dome [protected]
m_radangleKX_Dome [protected]
m_rasterizerKX_Dome [protected]
m_rendertoolsKX_Dome [protected]
m_resbufferKX_Dome [protected]
m_resolutionKX_Dome [protected]
m_sceneKX_Dome [protected]
m_tiltKX_Dome [protected]
m_viewportKX_Dome [protected]
modeKX_Dome
n_heightKX_Dome
n_widthKX_Dome
nfacesbackKX_Dome
nfacesbottomKX_Dome
nfacesfrontKX_Dome
nfacesleftKX_Dome
nfacesleftbackKX_Dome
nfacesrightKX_Dome
nfacesrightbackKX_Dome
nfacestopKX_Dome
nodesKX_Dome
ParseWarpMesh(STR_String text)KX_Dome
RenderDome(void)KX_Dome
RenderDomeFrame(KX_Scene *scene, KX_Camera *cam, int i)KX_Dome
RotateCamera(KX_Camera *cam, int i)KX_Dome
SetViewPort(GLuint viewport[4])KX_Dome
SplitFace(vector< DomeFace > &face, int *nfaces)KX_Dome
usemeshKX_Dome
warpKX_Dome
~KX_Dome(void)KX_Dome [virtual]