Blender V2.61 - r43446

ntlGeometryObject Member List

This is the complete list of members for ntlGeometryObject, including all inherited members.
applyTransformation(double t, vector< ntlVec3Gfx > *verts, vector< ntlVec3Gfx > *norms, int vstart, int vend, int forceTrafo)ntlGeometryObject
calcTriangleDivs(vector< ntlVec3Gfx > &verts, vector< ntlTriangle > &tris, gfxReal fsTri)ntlGeometryObject [virtual]
calculateMaxVel(double t1, double t2)ntlGeometryObject
checkIsAnimated()ntlGeometryObject
drawDebugDisplay()ntlGeometryClass [inline, virtual]
drawInteractiveDisplay()ntlGeometryClass [inline, virtual]
getAttributeList()ntlGeometryClass [inline]
getBBEnd()ntlGeometryClass [inline, virtual]
getBBStart()ntlGeometryClass [inline, virtual]
getCastShadows() const ntlGeometryObject [inline]
getCpsAttrFRad() const ntlGeometryObject [inline]
getCpsAttrFStr() const ntlGeometryObject [inline]
getCpsQuality() const ntlGeometryObject [inline]
getCpsTimeEnd() const ntlGeometryObject [inline]
getCpsTimeStart() const ntlGeometryObject [inline]
getCpsVelFRad() const ntlGeometryObject [inline]
getCpsVelFStr() const ntlGeometryObject [inline]
getGeoActive(double t)ntlGeometryObject
getGeoImpactFactor(double t)ntlGeometryObject [inline]
getGeoInitId() const ntlGeometryClass [inline]
getGeoInitIntersect() const ntlGeometryObject [inline]
getGeoInitType() const ntlGeometryObject [inline]
getGeoPartSlipValue() const ntlGeometryObject [inline]
getInitialVelocity(double t)ntlGeometryObject
getIsAnimated() const ntlGeometryObject [inline]
getLocalCoordInivel() const ntlGeometryObject [inline]
getMaterial(void)ntlGeometryObject [inline]
getMaterialName(void)ntlGeometryObject [inline]
getMeshAnimated()ntlGeometryObject [virtual]
getMovingPoints(vector< ntlVec3Gfx > &ret, vector< ntlVec3Gfx > *norms=NULL)ntlGeometryObject
getName(void)ntlGeometryClass [inline]
getObjectId() const ntlGeometryClass [inline]
getReceiveShadows() const ntlGeometryObject [inline]
getSwsAttributeList()ntlGeometryClass [inline]
getTranslation(double t)ntlGeometryObject
getTriangles(double t, vector< ntlTriangle > *triangles, vector< ntlVec3Gfx > *vertices, vector< ntlVec3Gfx > *normals, int objectId)=0ntlGeometryObject [pure virtual]
getTypeId()ntlGeometryObject [inline, virtual]
getVisible() const ntlGeometryClass [inline]
getVolumeInit() const ntlGeometryObject [inline]
initChannels(int nTrans, float *trans, int nRot, float *rot, int nScale, float *scale, int nAct, float *act, int nIvel, float *ivel, int nAttrFStr, float *attrFStr, int nAttrFRad, float *attrFRad, int nVelFStr, float *velFStr, int nVelFRad, float *velFRad)ntlGeometryObject
initialize(ntlRenderGlobals *glob)ntlGeometryObject [virtual]
initMovingPoints(double time, gfxReal featureSize)ntlGeometryObject
initMovingPointsAnim(double srctime, vector< ntlVec3Gfx > &srcpoints, double dsttime, vector< ntlVec3Gfx > &dstpoints, vector< ntlVec3Gfx > *dstnormals, gfxReal featureSize, ntlVec3Gfx geostart, ntlVec3Gfx geoend)ntlGeometryObject
mCachedMovNormalsntlGeometryObject [protected]
mCachedMovPointsntlGeometryObject [protected]
mCastShadowsntlGeometryObject [protected]
mcAttrFRadntlGeometryObject [protected]
mcAttrFStrntlGeometryObject [protected]
mcGeoActiventlGeometryObject [protected]
mcGeoImpactFactorntlGeometryObject [protected]
mcInitialVelocityntlGeometryObject [protected]
mCpsQualityntlGeometryObject [protected]
mCpsTimeEndntlGeometryObject [protected]
mCpsTimeStartntlGeometryObject [protected]
mcRotntlGeometryObject [protected]
mcScalentlGeometryObject [protected]
mcTransntlGeometryObject [protected]
mcVelFRadntlGeometryObject [protected]
mcVelFStrntlGeometryObject [protected]
mGeoInitIdntlGeometryClass [protected]
mGeoInitIntersectntlGeometryObject [protected]
mGeoInitTypentlGeometryObject [protected]
mGeoPartSlipValuentlGeometryObject [protected]
mHaveCachedMovntlGeometryObject [protected]
mInitialPosntlGeometryObject [protected]
mInitialVelocityntlGeometryObject [protected]
mIsAnimatedntlGeometryObject [protected]
mIsInitializedntlGeometryObject [protected]
mLocalCoordInivelntlGeometryObject [protected]
mMaterialNamentlGeometryObject [protected]
mMaxMovPntntlGeometryObject [protected]
mMovNormalsntlGeometryObject [protected]
mMovPntsInitedntlGeometryObject [protected]
mMovPointsntlGeometryObject [protected]
mNamentlGeometryClass [protected]
mObjectIdntlGeometryClass [protected]
mpAttrsntlGeometryClass [protected]
mpMaterialntlGeometryObject [protected]
mpSwsAttrsntlGeometryClass [protected]
mReceiveShadowsntlGeometryObject [protected]
mTriangleDivs1ntlGeometryObject [protected]
mTriangleDivs2ntlGeometryObject [protected]
mTriangleDivs3ntlGeometryObject [protected]
mVisiblentlGeometryClass [protected]
mVolumeInitntlGeometryObject [protected]
notifyOfDump(int dumptype, int frameNr, char *frameNrStr, string outfilename, double simtime)ntlGeometryObject [virtual]
ntlGeometryClass()ntlGeometryClass [inline]
ntlGeometryObject()ntlGeometryObject
sceneAddTriangle(ntlVec3Gfx p1, ntlVec3Gfx p2, ntlVec3Gfx p3, ntlVec3Gfx pn1, ntlVec3Gfx pn2, ntlVec3Gfx pn3, ntlVec3Gfx trin, bool smooth, vector< ntlTriangle > *triangles, vector< ntlVec3Gfx > *vertices, vector< ntlVec3Gfx > *vertNormals)ntlGeometryObject
sceneAddTriangleNoVert(int *trips, ntlVec3Gfx trin, bool smooth, vector< ntlTriangle > *triangles)ntlGeometryObject
searchMaterial(vector< ntlMaterial * > *mat)ntlGeometryObject
setAttributeList(AttributeList *set)ntlGeometryClass [inline]
setCastShadows(int set)ntlGeometryObject [inline]
setCpsQuality(float set)ntlGeometryObject [inline]
setCpsTimeEnd(float set)ntlGeometryObject [inline]
setCpsTimeStart(float set)ntlGeometryObject [inline]
setGeoImpactFactor(float set)ntlGeometryObject [inline]
setGeoInitId(int set)ntlGeometryClass [inline]
setGeoInitIntersect(bool set)ntlGeometryObject [inline]
setGeoInitType(int set)ntlGeometryObject [inline]
setGeoPartSlipValue(float set)ntlGeometryObject [inline]
setInitialVelocity(ntlVec3Gfx set)ntlGeometryObject
setLocalCoordInivel(bool set)ntlGeometryObject [inline]
setMaterial(ntlMaterial *p)ntlGeometryObject [inline]
setMaterialName(string set)ntlGeometryObject [inline]
setMouseClick()ntlGeometryClass [inline, virtual]
setMousePos(int, int, ntlVec3Gfx, ntlVec3Gfx)ntlGeometryClass [inline, virtual]
setName(string set)ntlGeometryClass [inline]
setObjectId(int set)ntlGeometryClass [inline]
setReceiveShadows(int set)ntlGeometryObject [inline]
setSwsAttributeList(AttributeList *set)ntlGeometryClass [inline]
setVisible(int set)ntlGeometryClass [inline]
setVolumeInit(int set)ntlGeometryObject [inline]
~ntlGeometryClass()ntlGeometryClass [inline, virtual]
~ntlGeometryObject()ntlGeometryObject [virtual]