Blender V2.61 - r43446

AUD_NULLDevice.h

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * Copyright 2009-2011 Jörg Hermann Müller
00005  *
00006  * This file is part of AudaSpace.
00007  *
00008  * Audaspace is free software; you can redistribute it and/or modify
00009  * it under the terms of the GNU General Public License as published by
00010  * the Free Software Foundation; either version 2 of the License, or
00011  * (at your option) any later version.
00012  *
00013  * AudaSpace is distributed in the hope that it will be useful,
00014  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016  * GNU General Public License for more details.
00017  *
00018  * You should have received a copy of the GNU General Public License
00019  * along with Audaspace; if not, write to the Free Software Foundation,
00020  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00021  *
00022  * ***** END GPL LICENSE BLOCK *****
00023  */
00024 
00030 #ifndef AUD_NULLDEVICE
00031 #define AUD_NULLDEVICE
00032 
00033 #include "AUD_IReader.h"
00034 #include "AUD_IDevice.h"
00035 #include "AUD_IHandle.h"
00036 
00040 class AUD_NULLDevice : public AUD_IDevice
00041 {
00042 private:
00043     class AUD_NULLHandle : public AUD_IHandle
00044     {
00045     public:
00046 
00047         AUD_NULLHandle();
00048 
00049         virtual ~AUD_NULLHandle() {}
00050         virtual bool pause();
00051         virtual bool resume();
00052         virtual bool stop();
00053         virtual bool getKeep();
00054         virtual bool setKeep(bool keep);
00055         virtual bool seek(float position);
00056         virtual float getPosition();
00057         virtual AUD_Status getStatus();
00058         virtual float getVolume();
00059         virtual bool setVolume(float volume);
00060         virtual float getPitch();
00061         virtual bool setPitch(float pitch);
00062         virtual int getLoopCount();
00063         virtual bool setLoopCount(int count);
00064         virtual bool setStopCallback(stopCallback callback = 0, void* data = 0);
00065     };
00066 public:
00070     AUD_NULLDevice();
00071 
00072     virtual ~AUD_NULLDevice();
00073 
00074     virtual AUD_DeviceSpecs getSpecs() const;
00075     virtual AUD_Reference<AUD_IHandle> play(AUD_Reference<AUD_IReader> reader, bool keep = false);
00076     virtual AUD_Reference<AUD_IHandle> play(AUD_Reference<AUD_IFactory> factory, bool keep = false);
00077     virtual void stopAll();
00078     virtual void lock();
00079     virtual void unlock();
00080     virtual float getVolume() const;
00081     virtual void setVolume(float volume);
00082 };
00083 
00084 #endif //AUD_NULLDEVICE