Blender V2.61 - r43446
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ACTOR enum value | KX_ClientObjectInfo | |
clienttype enum name | KX_ClientObjectInfo | |
hasCollisionCallback() | KX_ClientObjectInfo | [inline, virtual] |
isActor() | KX_ClientObjectInfo | [inline] |
isSensor() | KX_ClientObjectInfo | [inline] |
KX_ClientObjectInfo(KX_GameObject *gameobject, clienttype type=STATIC, void *auxilary_info=NULL) | KX_ClientObjectInfo | [inline] |
KX_ClientObjectInfo(const KX_ClientObjectInfo ©) | KX_ClientObjectInfo | [inline] |
m_auxilary_info | KX_ClientObjectInfo | |
m_gameobject | KX_ClientObjectInfo | |
m_sensors | KX_ClientObjectInfo | |
m_type | KX_ClientObjectInfo | |
OBACTORSENSOR enum value | KX_ClientObjectInfo | |
OBSENSOR enum value | KX_ClientObjectInfo | |
RESERVED1 enum value | KX_ClientObjectInfo | |
SENSOR enum value | KX_ClientObjectInfo | |
STATIC enum value | KX_ClientObjectInfo | |
~KX_ClientObjectInfo() | KX_ClientObjectInfo | [inline, virtual] |