, including all inherited members.
btCollisionShape() | btCollisionShape | [inline] |
btConcaveShape() | btConcaveShape | |
btGImpactMeshShape(btStridingMeshInterface *meshInterface) | btGImpactMeshShape | [inline] |
btGImpactShapeInterface() | btGImpactShapeInterface | [inline] |
buildMeshParts(btStridingMeshInterface *meshInterface) | btGImpactMeshShape | [inline, protected] |
calcLocalAABB() | btGImpactMeshShape | [inline, protected, virtual] |
calculateLocalInertia(btScalar mass, btVector3 &inertia) const | btGImpactMeshShape | [virtual] |
calculateSerializeBufferSize() const | btGImpactMeshShape | [virtual] |
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const | btCollisionShape | |
childrenHasTransform() const | btGImpactMeshShape | [inline, virtual] |
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactShapeInterface | [inline, virtual] |
getAngularMotionDisc() const | btCollisionShape | [virtual] |
getBoundingSphere(btVector3 ¢er, btScalar &radius) const | btCollisionShape | [virtual] |
getBoxSet() | btGImpactShapeInterface | [inline] |
getBulletTetrahedron(int prim_index, btTetrahedronShapeEx &tetrahedron) const | btGImpactMeshShape | [inline, virtual] |
getBulletTriangle(int prim_index, btTriangleShapeEx &triangle) const | btGImpactMeshShape | [inline, virtual] |
getChildAabb(int child_index, const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactMeshShape | [inline, virtual] |
getChildShape(int index) | btGImpactMeshShape | [inline, virtual] |
getChildShape(int index) const | btGImpactMeshShape | [inline, virtual] |
getChildTransform(int index) const | btGImpactMeshShape | [inline, virtual] |
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const | btCollisionShape | [virtual] |
getGImpactShapeType() const | btGImpactMeshShape | [inline, virtual] |
getLocalBox() | btGImpactShapeInterface | [inline] |
getLocalScaling() const | btGImpactShapeInterface | [inline, virtual] |
getMargin() const | btConcaveShape | [inline, virtual] |
getMeshInterface() | btGImpactMeshShape | [inline] |
getMeshInterface() const | btGImpactMeshShape | [inline] |
getMeshPart(int index) | btGImpactMeshShape | [inline] |
getMeshPart(int index) const | btGImpactMeshShape | [inline] |
getMeshPartCount() const | btGImpactMeshShape | [inline] |
getName() const | btGImpactMeshShape | [inline, virtual] |
getNumChildShapes() const | btGImpactMeshShape | [inline, virtual] |
getPrimitiveManager() const | btGImpactMeshShape | [inline, virtual] |
getPrimitiveTriangle(int index, btPrimitiveTriangle &triangle) const | btGImpactShapeInterface | [inline] |
getShapeType() const | btGImpactShapeInterface | [inline, virtual] |
getUserPointer() const | btCollisionShape | [inline] |
hasBoxSet() const | btGImpactShapeInterface | [inline] |
isCompound() const | btCollisionShape | [inline] |
isConcave() const | btCollisionShape | [inline] |
isConvex() const | btCollisionShape | [inline] |
isConvex2d() const | btCollisionShape | [inline] |
isInfinite() const | btCollisionShape | [inline] |
isNonMoving() const | btCollisionShape | [inline] |
isPolyhedral() const | btCollisionShape | [inline] |
isSoftBody() const | btCollisionShape | [inline] |
localScaling | btGImpactShapeInterface | [protected] |
lockChildShapes() const | btGImpactMeshShape | [inline, virtual] |
m_box_set | btGImpactShapeInterface | [protected] |
m_collisionMargin | btConcaveShape | [protected] |
m_localAABB | btGImpactShapeInterface | [protected] |
m_mesh_parts | btGImpactMeshShape | [protected] |
m_needs_update | btGImpactShapeInterface | [protected] |
m_shapeType | btCollisionShape | [protected] |
m_userPointer | btCollisionShape | [protected] |
needsRetrieveTetrahedrons() const | btGImpactMeshShape | [inline, virtual] |
needsRetrieveTriangles() const | btGImpactMeshShape | [inline, virtual] |
postUpdate() | btGImpactMeshShape | [inline, virtual] |
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btGImpactMeshShape | [virtual] |
rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btCollisionWorld::RayResultCallback &resultCallback) const | btGImpactMeshShape | [virtual] |
serialize(void *dataBuffer, btSerializer *serializer) const | btGImpactMeshShape | [virtual] |
serializeSingleShape(btSerializer *serializer) const | btCollisionShape | [virtual] |
setChildTransform(int index, const btTransform &transform) | btGImpactMeshShape | [inline, virtual] |
setLocalScaling(const btVector3 &scaling) | btGImpactMeshShape | [inline, virtual] |
setMargin(btScalar margin) | btGImpactMeshShape | [inline, virtual] |
setUserPointer(void *userPtr) | btCollisionShape | [inline] |
unlockChildShapes() const | btGImpactMeshShape | [inline, virtual] |
updateBound() | btGImpactShapeInterface | [inline] |
~btCollisionShape() | btCollisionShape | [inline, virtual] |
~btConcaveShape() | btConcaveShape | [virtual] |
~btGImpactMeshShape() | btGImpactMeshShape | [inline, virtual] |