![]()  | 
  
    Blender V2.61 - r43446 
   | 
 
#include "AUD_IDevice.h"#include "AUD_IHandle.h"#include "AUD_I3DDevice.h"#include "AUD_I3DHandle.h"#include "AUD_Buffer.h"#include <AL/al.h>#include <AL/alc.h>#include <list>#include <pthread.h>Go to the source code of this file.
Classes | |
| class | AUD_OpenALDevice | 
| class | AUD_OpenALDevice::AUD_OpenALHandle | 
| Saves the data for playback.  | |
Definition in file AUD_OpenALDevice.h.