Blender V2.61 - r43446
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add_node_transform(COLLADASW::Node &node, float mat[][4], float parent_mat[][4]) | TransformWriter | [protected] |
add_node_transform_identity(COLLADASW::Node &node) | TransformWriter | [protected] |
add_node_transform_ob(COLLADASW::Node &node, Object *ob) | TransformWriter | [protected] |
decompose(float mat[][4], float *loc, float eul[3], float quat[4], float *size) | TransformBase | [protected] |